MirrorElement
MirrorElement
represents a reflective mirror surface in the scene.
Example:
const mirror = new MirrorElement();
scene.add(mirror);
color: THREE.Color | string
The base color or tint of the mirror surface. Can be a THREE.Color
instance or a CSS-style color string (e.g., "#ffffff", "silver"). This color may influence the reflection intensity or add a subtle hue.
Example:
mirror.color = "#cccccc"; // Light gray tint